PlaneShift Unreal The Switch

By PlaneShift Team, February 9th 2023      One comment.

Hello PlaneShifters, it happened!! It really happened! After four years, the switch from Legacy to Unreal is here!

This is very historical moment for everyone who worked on this project. PSLegacy is now fully replaced by PSUnreal with the new 0.7.30 version. This means your character has been ported to the new release and you can continue his progression from there. PSLegacy will still be up for some time (weeks, not months) to be used as a comparison in case we need it. This release cannot be updated from previous releases, please download it again from our Download page.
New accounts can be now created normally here and will be immediately available in PSUnreal. Will not be possible to create accounts for PSLegacy anymore.

Here is a collection of screenshots from Legacy, click on one to reveal the same location in PSUnreal and see the difference!
Legacy To Unreal 1
Legacy To Unreal 2
Legacy To Unreal 3

If you want to have an idea of how bigger is the world now compared to before, here it a comparison

Here is the list of changes for 0.7.30:

Added description for magical effects to all items! You can now see (after identification spell) the magical effect in the description window of the item.
Increased drifter and rivnak jump
Fixed plants/chests not respawning properly
Many map fixes to close gaps and improve roads
Increase duration of daylight
Fixed campfire not being pickupable
Fixed practice points messages in chat, improved the message by adding how many you need for the next rank.
Fixed overweight spamming message.
Fixed crash on challenging NPCs in a duel
Fixed crash on giving practice points
Fixed respawn location of NPCs after death
Fixed NPC Dialogue screen to be correct in non standard aspect ratios

All the bugs are tracked on our Flyspray, where you can register and add your findings.
If you want to support us, become a Patreon! Find other players in our Discord