PlaneShift Unreal Alpha Release

By PlaneShift Team, November 25th 2020      5 comments.

We are glad to announce a new Alpha of PSUnreal is available! It is the second Unreal Alpha release after the one of May, and there are a lot of new features and fixes.

This release is open to all Patreons and to all veteran players of the previous game (200+ hours of gameplay). Thanks to all the ones who are supporting us and cheering for us! Your support is very welcome and is actually what makes us continue in this incredible journey through the years.
In this new Alpha we improved movement, now characters can overcome obstacles by climbing low walls and fences. A new village has been added to the outdoors, added new trees, plants, buildings. Many code fixes for stability, improved interaction with objects and NPC, added ability to sit on ground and on chairs.
The main purpose of this second Alpha is to have a limited number of people testing it to discover critical bugs. This Alpha release has these main objectives:
- Catch the critical bugs which are crashing the server to ensure stability for the next phases of testing
- Test performances with multiple players connected
- Test performances on different hardware

All three platforms are available: Windows, Linux and Mac.
All the bugs are tracked on our Flyspray, where you can register and add your findings. You can report crashes and other in game bugs. You will also probably find many missing features comparing this version to the original version of the game. On these ones please do not report yet in Flyspray, we are aware of what is missing and will be added in future releases.
If you are a Patreon you will find the download link on the website directly, if you are a veteran player contact us on Discord to get access.