2001.12.23
We have also a little gift for you... two new renderings!
2001.12.13
We made also a small update to the economy page.
2001.12.10
Connect to irc.gamesnet.net on port 6667 and channel #planeshift.
I know that many are asking for a new board and we are trying to find a server that can host it for free. If you can host it on your servers please contact us! The board will require php and mySQL or DB_File package.
2001.10.17
Some news about the first demo:
- You will have only a limited set of races to choose, because we are still creating the 3D models for other races. The races available will be StoneBreaker Dwarf, Enkidukai, Ynnwn. One more will follow.
- You will have the ability to create your character off-line and test all the combinations of stats/skills before sending it to the main server.
...more will follow.
2001.10.08
All the team if focused on our first demo, that will be available before end of year. This demo will show some of the CS engine's power and features. There will be two downloadable versions: one for Windows platform and another for Linux.
More info on the content of the demo will follow in next days.
2001.10.04
Here's the image of the PCGamer page (thanks to Thekkur).
2001.09.12
Humanity is trying everyday to fight against HIV, cancer and other terrible diseases, everyone tries to improve technologies and knowledge so we can have better lives: this is the only goal, peace.
2001.07.23
2001.07.12
2001.06.11
- We have added our first screenshot to the "Pics" section!
- We have added the artwork for the Klyros race in the "Pics" section.
- Check the "Help Us" section, you will see how our team is growing.
- The 3D area is making good progresses and soon we will have new characters in the game.
2001.04.04
- A lot of work has been done on the rules section: magic system has been improved, weapon types are defined, weapons descriptions are more detailed, we introduced new skills.
- The character creation is progressing well, it will be run on the client and then the user will have the choice to save the char on the server with a rules check.
- We now have some player models and some monster models, our 3D team is working at their animations.
- We are working on the treasure randomizer that will create magical items, weapons, rings, staves, etc...
- We are building the basic functions of our multiplayer server.
2001.01.26
- Our organization is now well structured, we have talented contributors in every area and we are making good progresses on the development.
- We had many contacts with the CS Team, that is supporting our project. With them we managed to improve the 3D importers and other features that we need.
- We are actually working on the Temple of Laanx and the surrounding areas, every department is focusing on that to produce a playable area that will be used as a first demo.
- We are also reviewing the rules of the game, the magic system and the character creation screens.
2000.12.03
2000.10.19
2000.10.02
Did you read all the past news? That must mean you are really interested in how the PlaneShift project started. Well, there is a lot of history before 2000 that we can disclose to you, faithful fan. PlaneShift 3D is a new project born from the roots of an older project.
Go here to read more.







