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 2010.08.12

We are continuing our collaboration with Video Symphony Studios, which produced an updated version of the trailer, with better and more realistic sounds. It's now posted in the movies section of the web site!

 2010.07.17


Due to some problems with Skylab, we have to move our primary server to a new hoster. We are very happy to welcome Zeroping as our new hoster! Thanks for your support and we wish to work with you for long time! If you are interested in hosting services, please check the Zeroping website.

To be able to connect to the new server you need to update your clients with the updater.

If you experience any problems with the updater then please open the file PlaneShift/data/servers.xml with notepad or a text editor and change
ip="planeshift.skylabhost.it"
to
ip="62.173.168.9"

Enjoy!!

 2010.06.24

Dear Planeshifters, starting from today, you can finally experience the effects of different weapons on armors!!

The rules team has analyzed the resistance of various armors to different types of damage, like slash, blunt, pierce. This means certain weapon types will do better against some armors and worse against others. For example you can expect a mace to be a good deal more effective against plate mail than a long sword.

This also applies to monsters so be sure to test different weapons against them. Use this new feature to gain tactical advantage over your opponents ( Tournaments included! ) Please use this forum thread to report how this feature works for you.

 2010.06.12

PlaneShift team is very proud to announce a new update for our clients and servers!! The new release is called 0.5.4 and is a solid upgrade from previously available 0.5.3. Here is a detailed list of changes. Please note that you can upgrade from 0.5.3 but follow the instructions in our download page for this.


Art

Engine

Music


Known bugs


Download the new client from our download page.

You can comment this news in our forums in this thread.

Enjoy PlaneShift!

 2010.05.31

Dear Planeshifters we worked on the last weeks into making our web site more interactive!

In particular there are 4 new areas you can access to :

We hope this bring new fun to your PlaneShift experience!

 2010.04.27

We have just moved our roleplay server to a better and faster one!! Many thanks to Fragnetics, who have hosted our main server for many years with a friendly and seamless service!

That server will remain available for us as a development server, so our great relationship with Fragnetics will continue!

The new server is donated by Skylab and it's located in Europe. All european players will experience a major improvement compared to the old server located in Singapore. To use the new server, just update your clients and you will see in the servers list a server named "skylab". Enjoy!!!

 2010.04.23

The PlaneShift team is proud to announce a valuable collaboration with Video Symphony, a professional training center for entertainment media production. Students from Video Symphony's Audio Engineering Pro Tools Program are creating audio production for the PlaneShift game and trailers.

"We are pleased to be a part of this production team, and we’ve chosen PlaneShift as the platform for our video game courses," said Michael Verdick, Program Director.

Thanks to this collaboration we are happy to present the trailer that was jointly produced by the two teams.

This is the first official PlaneShift trailer, view it here.

 2010.04.08

In honor of the release of Arcane Chrysalis the PlaneShift Music and Art department's banded together to assemble an Original Sound Track for your listening pleasure. It contains many tracks found in game, plus few other bonus tracks soon to be added. We think it's a beautiful soundtrack, and it really expresses our motivation and inspiration to make PlaneShift the best free game ever! We added printable cover and back, so you can burn and print your own CD! If you do that please post your happy shots with it in this forum thread. The CD can be freely downloaded at no cost, but you cannot resell it or distribute it in any way. Download it here. Enjoy!

 2010.03.16

Hi Planeshifters! With the release of 0.5 we got a very stable platform to work with, and now we can focus more on the balancing of the game, and building new feaures. In particular we had one item in our roadmap since long time about improving magic. There have been two main stream of work on this. First is a new and improve particle editor which allows us to easily add more effects to the game and tweak the ones that are present today. The work on the editor is not yet completed, however it has been already been very helpful. We plan to add more effects soon with it. The second area of improvement is to actually make magic more effective and balanced with fighting. Up to now magic has been much weaker than melee and weapons. Now magic is stronger, making it more balanced with the rest of the game, also the skills have been balanced against each other. Here is a summary of the changes:


 2010.02.24

Due to the need of new art and updater changes, we decided to release new installers today (0.5.2.1). Upgrade is recommended.
See you in game!

 2010.02.21

PlaneShifters, today you may experience some ups and downs on the servers, but this is good news! Again, we have made a new release for you! This time we also released full new distributions, so you will have no problem with the updates. Here is a more complete list of changes in this update:


Art

Engine

Settings

Music

Download the new client from our download page.

You can comment this news in our forums in this thread.

Enjoy PlaneShift!

 2010.01.24

We have just recently released a patch (0.5.1.1) in order to solve some crashes and add some content. The next time you start the game with pslaunch, it will ask you to update.

Please note: the pslaunch program will need to update itself before updating your client. Don't be worried, just relaunch it until it won't update no more.

Thank you for playing PlaneShift!

 2010.01.31

Over the last week, the rules team has been working hard on releasing a redesign of the weights and the sizes of items. This was long needed since there were a lot of inconsistencies like a plant weighing about the same as a box of goods, or a short sword having more size than a staff.

Another update performed is the change of prices. This has been done to better reflect the value of (crafted) goods compared to the effort spent in creating those, as well as make the in-game economy more balanced between source of income and spendings. On the long run we should like a swordsmen to be able to make about the same amount of money of a miner, or a cook.

The current setup is surely not final, but allow us to playtest the economy.

You can comment this news in our forums in this thread.
Thank you for playing PlaneShift!

 2010.01.24

We have just recently released a patch (0.5.1.1) in order to solve some crashes and add some content. The next time you start the game with pslaunch, it will ask you to update.

Please note: the pslaunch program will need to update itself before updating your client. Don't be worried, just relaunch it until it won't update no more.

Thank you for playing PlaneShift!

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