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All Guilds must respect these rules to be elegible to become official:
- The Guild must have an unique named leader.
- The leader must send to PlaneShift Team his real name, country
and a valid e-mail. If he wants, his identity can remain unknown
to other players.
- The guild must have at least 5 members, including leader. If
the guild doesn't have enough members at any point in time it
will AUTOMATICALLY disband after 5 minutes.
- The leader is responsible for the actions of the members of
his guild; if one of them goes against the rules of PlaneShift,
the leader must immediately remove him from the guild.
- The leader cannot be a member of the PlaneShift Development
Team. This will prevent unfair advantages between guilds.
- The Guild must have a web page that states scope, beliefs, members,
etc...
Guilds Organization
- The guilds should define 9 levels of hierarchy. Level 9 is the
leader, other levels need to be defined by the guild leader.
- To know more on how to set those levels in the game, read the
first connection guide under "Guilds Commands".
- <under costruction>
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