2009.12.10
PlaneShift team is very proud to present its latest creation (not perfect but still a creation!). The final clients for 0.5 are ready!! If possible, get those via torrents, so we avoid stressing too much our servers bandwidth.
We went through many releases, bugs and fixes, and release 0.5 represents a major milestone for us to switch into the era of shaders and reflections. This is not fully visible yet, but the engine is now capable of doing a lot more than PS 0.4 release.
We think release 0.5 can be a good time for you to contribute to our efforts and help the creation of the next releases.
2009.12.09
We completed our open testing and we are now ready to upgrade the main laanx server. You will see the main server being down for the upgrade between now and the next two days. To connect to the new release you will need an updated client that will be made available shortly. Stay tuned!!
2009.11.22
After many sleepless nights and lot of hard work, we are ready for the open testing of release 0.5, codenamed "Arcane Chrysalis" !!! The testing will occur in our second server ezpc. This means you can still play your regular characters on the main laanx server! If you want to help us test the new release, please download the new installers from the links below. You will see in your connection strings this server: ezpc. If you are not interested in testing, just continue to play the stable release on laanx, no changes are needed to your client.
Important information:
- This is a pre-release! If you are not interested in testing, just wait few weeks for the final 0.5 version
- ALL ACCOUNTS present on main laanx server before 22-Nov-2009 have been migrated into ezpc for testing, so you do not have to re-create the account. Just use your current laanx login and password on ezpc. Here is a log of all changes present in this release.
- All progress you may do on the ezpc server will NOT be maintained, so you can test freely any feature without the fear of ruining your char.
- When this testing period is completed, we will upgrade the main laanx database to the new release.
- All quests (except winch access) and all pets have been wiped. This will allow to better test the new quest system, and to clean up many incorrect/bugged pets.
Enjoy!!
2009.09.23
We are very excited to say that next release is now pretty close!! We are starting today some internal testing on the ezpc server, which will actually be shutdown for players today. After this internal testing period, we will open up the server for larger testing. Everyone will be invited to test, no restrictions. If the open test will go well, we will then upgrade laanx! Stay tuned!!
You can comment this news in our forums in this thread.
2009.07.05
We are currently preparing the next release, which will include some exciting new features! And we need your help for one of the exciting additions: NPC voices! The NPCs will greet and converse with you using real voices, and ...[drums roll]... we would like to have your voices to help with the greetings. Make a sample recording of your voice and if the result is good enough, then we will add it in game to one of the current NPCs! If you want to learn how to record your voice to be used in PlaneShift, read this page
You can comment this new in our forums in this thread.
2009.04.19
The Planeshift team strives to make the Planeshift experience as fun and immersive as possible. Part of this experience involves team members banding together to host events that players can join and use their characters's personalities and knowledge to further the event. Events are real-time quests with an open ending that players collaborate on to choose the ending that best suits them as a group.
Recently the team hosted a series of five events that spanned three weeks and involved over 80 players in total. The event drew the players into a tale of intrigue, betrayal and murder. After the assassination of a member of the Hydlaa guard, the citizens were lost as to where to turn and who to trust. Eventually justice was served, but for how long? The full story can be found here.
Events are a good way to develop your character and to earn yourself rare and valuable rewards. So next time you log in, keep an eye out for possible events being hosted by the staff and get involved.
2009.01.10
Happy new year from the PlaneShift Team. To celebrate the new year, we added two new features to our web site:
- an experimental developer blog, where you can find interesting discussions and articles made by our developer team. Please note that none of the elements mentioned there have any guarantee to be implemented in game.
- a webchat to our main site that you can use to get in touch with other PlaneShift players, to the GMs team and to the help channel for building our client from sources.
2008.11.30
It's time for a new PlaneShift update! Release 0.5.0 has been just crafted into our forge and it's now available to you for Windows, Linux and MacOSX (10.3.9 included), be sure to get it from our download page.
Be sure to read the detailed changelog and enjoy PlaneShift!
2008.10.24
Keith Fulton, our server engine lead, has been invited at Google for a speech on PlaneShift! He gives an overview of the game objectives and the current development status, then drills down into the engine itself, describing server architecture, the quest scripting, NPCs and their AI, and then answers to some Google questions. The video is 1 hour long, so go take some popcorn first, and also be aware most of it is very technical (for coders), so it won't be interesting to everyone. You can see the video here and download the slides here.
2008.09.21
There are many events hosted by our Game Master team in game, and we would like to have regular reviews of those events to give you the flavour of what you are missing!! Or just to have your pics on the main site in case you were part of it :-). This time we review the Hands of Law event.
2008.09.08
The server problem has been fixed, you can now play again!! Enjoy
2008.09.01
We are experiencing a major problem with the game server. At the moment you cannot play PlaneShift. We are working to fix the issue as soon as possible. Take this time to look at our background and history and learn more about our world.
2008.08.28
An update has been released on Thursday this week. Here are the changes made:
Engine:
Updater improvements.
Fixes to animation code.
Fixed problems in the event system causing some bad combat bugs.
Fixed a rare bug causing glyphs to disappear during purify.
Focus and mouselook improvements.
Improved weapon descriptions.
Improvements to the sketch editor.
Some crash fixes.
Art:
Added some new furniture items. (vases, tables, chairs, chests, barrels,...)
2008.08.04
Another minor update is ready! The new terrain shipped with last minor update was not performing well, causing also some visual bugs, and problems to movement. The good news is that this update fixes many of the terrain problems. To get this update launch the updater program, it will download the necessary files. If the updater tells you something is wrong, be sure to get from our download page the latest updater. Here is a summary of updates.
Art changes:
- Updated the terrain levels once more, bringing better visual quality and collision.
- Some icon fixes and additions.
- Added some new furniture items.
Code changes:
- Some big memory leak fixes.
- Made server admin messages clearer to see.
- Help updates.
- Many improvements and fixes to the sketches GUI.
- Fixed high stamina drain bug at load points.
- Misc GUI fixes.
- Fixed a bug in the casting animations.
2008.07.21
While preparing for summer holidays we managed to release an update to art and code. The major change is the usage of the new terrain, which at the moment has sharper edges, but enabled us to use the same lighting engine for all levels. The visual result should be better lighting. We are still working on improving it. Here is a summary of updates. To get this update launch the updater program, it will download the necessary files. If the updater tells you something is wrong, be sure to get from our download page the latest updater.
Art changes:
- Updated the terrain levels to a new format, added some new features and improved the lighting.
- Converted many items to a new format.
- Resized the gobble to be more accurate with the description in PlaneShift lore.
- Added the plate armour for the female Ynnwn.
- Added some new food items.
Code changes:
- Improved the delete character message.
- Fixed a bug in the yes/no box.
- Fixed being unable to select the last item in scrolling list.
- Fixed tab auto-completion not always finding a name.
- Misc GUI fixes.
- Fixed a bug with torches where the effect wasn't removed.
- Fixed a bug when placing text in sketches/maps.
- Fixes to the guild window.
- Fixed a ownership display bug when splitting a stack in a furnace.
- Fixed some inconsistency with /me.
- Fixed strafe in combination of moving forward or backwards incorrectly interrupting spell casting.
- Fixed loading screen tips being cut short.
2008.06.29
It's time for a new PlaneShift update! Release 0.4.01 has been just packaged and it's now available to you for Windows, Linux and MacOSX (10.3.9 included), be sure to get it from our download page. Special thanks to Michael "Xordan" Gist for his extensive committment on having this release out.
Be sure to read the detailed changelog and enjoy PlaneShift!
2008.04.28
Server is up again!! Thanks to Fragnetics for providing a new hardware. The new machine is a dual core 3Ghz server.
2008.04.27
We are doing some maintenance on the PlaneShift server, so at the present time you cannot play the game. The down time will last about 6-8 hours.
2008.04.01 (April's Fool)
Being a bit bored of roleplay, and with a reduced setting team (a number of people left), PlaneShift Team decided to dedicate more time to mini-games into PlaneShift. We hope that minigames will become more important than all the "sword and sorcery" thing and more addictive than roleplay on the long run, so we can transition to a more arcade like virtual world. Maybe we will even have a casino' in the future! Some of the basic feature of the arcade engine are already working. Enjoy this movie preview (16Mb)!! Or check this screenshot.
2008.03.15
The new PlaneShift version 0.4.00 (Steel Blue) is now available for all platforms, including MacOSX! Get the new client!
2008.03.02
The new PlaneShift version 0.4.00 (Steel Blue) has been released! Many thanks to everyone who contributed to make this possible! To connect you need a new client (no upgrade from 0.3.020 possible). Only windows and linux versions are available for the moment, MacOSX will follow shortly.
You can read a detailed list of changes here.
2008.02.29
Main server will stay down for today and part of tomorrow for an upgrade to version 0.4.00. You will need a new client to connect to the 0.4.00 version. The client download will be available shortly. Thanks!
2008.01.02
Happy New Year!! 2008 will bring lot of great enhancements to PlaneShift. We would like to show you some of the material we are working on for the next release. The images are given to you without any warranty that those areas/model will present in the next release. Enjoy!
Velnishi
Gobble hut
Study for a telescope to inspect the crystal
Tests to improve the hydlaa houses
New caverns
Mysterious place









